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T

TAKE_TILE_FROM_BAG - Static variable in class General.MethodsNames
 
takeTileFromBag() - Method in class Model.GuestModel
takeTileFromBag function that will ask from the server to take a tile from the bag
takeTileFromBag() - Method in class Model.HostModel
A method which take on tile randomly from the bag and put it in the player list of tiles notify to the binding objects by a format - requestedId + ":" + method + ":" + inputs
takeTileFromBag() - Method in class Model.Model
 
takeTileFromBag() - Method in class View.bookscrabbleapp.InGameController
 
takeTileFromBag() - Method in class ViewModel.ViewModel
 
takeTileFromBagTest(Socket, Socket, HostModel, int) - Static method in class Model.tests.HostModelTest
 
Test(Observable) - Constructor for class Model.tests.ClientCommunicationTest.Test
 
testBag() - Static method in class Model.tests.TestBag
 
TestBag - Class in Model.tests
 
TestBag() - Constructor for class Model.tests.TestBag
 
testBloomFilter() - Static method in class Model.tests.TestBloomFilter
 
TestBloomFilter - Class in Model.tests
 
TestBloomFilter() - Constructor for class Model.tests.TestBloomFilter
 
testBoard() - Static method in class Model.tests.TestBoard
 
TestBoard - Class in Model.tests
 
TestBoard() - Constructor for class Model.tests.TestBoard
 
testBSCH() - Static method in class Model.tests.TestClientServer
 
testCacheManager() - Static method in class Model.tests.TestCacheManager
 
TestCacheManager - Class in Model.tests
 
TestCacheManager() - Constructor for class Model.tests.TestCacheManager
 
testCheckForMessage() - Static method in class Model.tests.ClientCommunicationTest
 
testCheckForMessage(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
Test if the server can handle a messages
TestClientServer - Class in Model.tests
 
TestClientServer() - Constructor for class Model.tests.TestClientServer
 
TestClientServer.ClientHandler1 - Class in Model.tests
 
testConnectionToHostServer(ArrayList<Socket>, ServerSocket, List<GuestModel>) - Static method in class Model.tests.GuestModelTest
 
testDictionary() - Static method in class Model.tests.TestDictionary
 
TestDictionary - Class in Model.tests
 
TestDictionary() - Constructor for class Model.tests.TestDictionary
 
testDM() - Static method in class Model.tests.TestClientServer
 
testIOSearch() - Static method in class Model.tests.TestIOSearch
 
TestIOSearch - Class in Model.tests
 
TestIOSearch() - Constructor for class Model.tests.TestIOSearch
 
testLFU() - Static method in class Model.tests.TestLFU
 
TestLFU - Class in Model.tests
 
TestLFU() - Constructor for class Model.tests.TestLFU
 
testLRU() - Static method in class Model.tests.TestLRU
 
TestLRU - Class in Model.tests
 
TestLRU() - Constructor for class Model.tests.TestLRU
 
testSend() - Static method in class Model.tests.ClientCommunicationTest
 
testSendToAllPlayers(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
test if the server can send to all players who are connected to the server
testSendToSpecificPlayer(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
Test if the server can send a message to a specific player
testServer() - Static method in class Model.tests.TestClientServer
 
Tile - Class in Model.gameClasses
 
Tile.Bag - Class in Model.gameClasses
 
tiles - Variable in class Model.gameClasses.Tile.Bag
 
TILES_WITH_SCORES - Static variable in class General.MethodsNames
 
tilesWithScores() - Method in class Model.HostModel
a method that create a string include char and score
toString() - Method in class Model.gameClasses.BloomFilter
converts the bitset into a string
totalTiles - Variable in class Model.gameClasses.Tile.Bag
 
TRY_PLACE_WORD - Static variable in class General.MethodsNames
 
tryPlaceWord() - Method in class ViewModel.ViewModel
Run when the player clicks the "Place Word" button.
tryPlaceWord(String, int, int, boolean) - Method in class Model.GuestModel
will ask from the server to put a word on the board
tryPlaceWord(String, int, int, boolean) - Method in class Model.HostModel
A method that try to place the word on the board create tile[] from the string word, create Word.
tryPlaceWord(String, int, int, boolean) - Method in class Model.Model
 
tryPlaceWord(Word) - Method in class Model.gameClasses.Board
checks all the condition and tries to place the word.
tryPlaceWordTest(Socket, Socket, HostModel, int) - Static method in class Model.tests.HostModelTest
 
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