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T
- TAKE_TILE_FROM_BAG - Static variable in class General.MethodsNames
- takeTileFromBag() - Method in class Model.GuestModel
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takeTileFromBag function that will ask from the server to take a tile from the bag
- takeTileFromBag() - Method in class Model.HostModel
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A method which take on tile randomly from the bag and put it in the player list of tiles notify to the binding objects by a format - requestedId + ":" + method + ":" + inputs
- takeTileFromBag() - Method in class Model.Model
- takeTileFromBag() - Method in class View.bookscrabbleapp.InGameController
- takeTileFromBag() - Method in class ViewModel.ViewModel
- takeTileFromBagTest(Socket, Socket, HostModel, int) - Static method in class Model.tests.HostModelTest
- Test(Observable) - Constructor for class Model.tests.ClientCommunicationTest.Test
- testBag() - Static method in class Model.tests.TestBag
- TestBag - Class in Model.tests
- TestBag() - Constructor for class Model.tests.TestBag
- testBloomFilter() - Static method in class Model.tests.TestBloomFilter
- TestBloomFilter - Class in Model.tests
- TestBloomFilter() - Constructor for class Model.tests.TestBloomFilter
- testBoard() - Static method in class Model.tests.TestBoard
- TestBoard - Class in Model.tests
- TestBoard() - Constructor for class Model.tests.TestBoard
- testBSCH() - Static method in class Model.tests.TestClientServer
- testCacheManager() - Static method in class Model.tests.TestCacheManager
- TestCacheManager - Class in Model.tests
- TestCacheManager() - Constructor for class Model.tests.TestCacheManager
- testCheckForMessage() - Static method in class Model.tests.ClientCommunicationTest
- testCheckForMessage(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
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Test if the server can handle a messages
- TestClientServer - Class in Model.tests
- TestClientServer() - Constructor for class Model.tests.TestClientServer
- TestClientServer.ClientHandler1 - Class in Model.tests
- testConnectionToHostServer(ArrayList<Socket>, ServerSocket, List<GuestModel>) - Static method in class Model.tests.GuestModelTest
- testDictionary() - Static method in class Model.tests.TestDictionary
- TestDictionary - Class in Model.tests
- TestDictionary() - Constructor for class Model.tests.TestDictionary
- testDM() - Static method in class Model.tests.TestClientServer
- testIOSearch() - Static method in class Model.tests.TestIOSearch
- TestIOSearch - Class in Model.tests
- TestIOSearch() - Constructor for class Model.tests.TestIOSearch
- testLFU() - Static method in class Model.tests.TestLFU
- TestLFU - Class in Model.tests
- TestLFU() - Constructor for class Model.tests.TestLFU
- testLRU() - Static method in class Model.tests.TestLRU
- TestLRU - Class in Model.tests
- TestLRU() - Constructor for class Model.tests.TestLRU
- testSend() - Static method in class Model.tests.ClientCommunicationTest
- testSendToAllPlayers(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
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test if the server can send to all players who are connected to the server
- testSendToSpecificPlayer(MyServer, HostModel, int) - Static method in class Model.tests.HostServerTest
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Test if the server can send a message to a specific player
- testServer() - Static method in class Model.tests.TestClientServer
- Tile - Class in Model.gameClasses
- Tile.Bag - Class in Model.gameClasses
- tiles - Variable in class Model.gameClasses.Tile.Bag
- TILES_WITH_SCORES - Static variable in class General.MethodsNames
- tilesWithScores() - Method in class Model.HostModel
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a method that create a string include char and score
- toString() - Method in class Model.gameClasses.BloomFilter
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converts the bitset into a string
- totalTiles - Variable in class Model.gameClasses.Tile.Bag
- TRY_PLACE_WORD - Static variable in class General.MethodsNames
- tryPlaceWord() - Method in class ViewModel.ViewModel
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Run when the player clicks the "Place Word" button.
- tryPlaceWord(String, int, int, boolean) - Method in class Model.GuestModel
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will ask from the server to put a word on the board
- tryPlaceWord(String, int, int, boolean) - Method in class Model.HostModel
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A method that try to place the word on the board create tile[] from the string word, create Word.
- tryPlaceWord(String, int, int, boolean) - Method in class Model.Model
- tryPlaceWord(Word) - Method in class Model.gameClasses.Board
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checks all the condition and tries to place the word.
- tryPlaceWordTest(Socket, Socket, HostModel, int) - Static method in class Model.tests.HostModelTest
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