Index

A B C D E F G H I J L M N O P Q R S T U V W 
All Classes and Interfaces|All Packages|Constant Field Values

R

refillPlayerHand(int) - Method in class Model.HostModel
The refillPlayerHand function is called when a player's hand has less than 7 tiles.
remove() - Method in interface Model.gameClasses.CacheReplacementPolicy
 
remove() - Method in class Model.gameClasses.LFU
 
remove() - Method in class Model.gameClasses.LRU
 
removeTiles(String) - Method in class Model.gameClasses.Player
 
resetBtnClickHandler() - Method in class View.bookscrabbleapp.InGameController
this function is called when the user clicks on reset button it will undo all the moves that the user did it will remove all the tiles that the user put on the board and will return them to the hand
resetModel() - Method in class ViewModel.ViewModel
The resetModel function is used to reset the model of the game.
runClient(int, String, boolean) - Static method in class Model.tests.TestClientServer
 
A B C D E F G H I J L M N O P Q R S T U V W 
All Classes and Interfaces|All Packages|Constant Field Values