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P
- passTheTurn() - Method in class Model.HostModel
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A method which increase the turns in the game notify to the binding objects by a format - requestedId + ":" + method + ":" + inputs
- Player - Class in Model.gameClasses
- Player(int, String, int, List<Character>) - Constructor for class Model.gameClasses.Player
- Player(String) - Constructor for class Model.gameClasses.Player
- PlayerModel - Class in Model
- PlayerModel() - Constructor for class Model.PlayerModel
- PLAYERS_LIST_UPDATED - Static variable in class General.MethodsNames
- PlayerVVM - Class in ViewModel
- PlayerVVM(int, String) - Constructor for class ViewModel.PlayerVVM
- PlayerVVM(int, String, int, int) - Constructor for class ViewModel.PlayerVVM
- put(Tile) - Method in class Model.gameClasses.Tile.Bag
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